MAP21: Chapel of Ghouls (Necromantic Thirst)

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Necromantic Thirst maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.
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MAP21: Chapel of Ghouls is the twenty-first map of Necromantic Thirst. It was designed by Adrian Hanekom (DeathevokatioN) and William Huber (WH-Wilou84), and uses the music track "Pressure" by Paul Corfiatis (pcorf) from Whispers of Satan.

Walkthrough[edit]

Map of Chapel of Ghouls
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Climb the steps east of the first area. Head slightly north and face east towards the evil eyes. Drop down to a soul sphere. (sector 55)
  2. Climb the steps east of the first area, then look south of the steps and use the eye. Quickly go back down the steps and into the area north of them, going north into a room with shotgun shells, ammo clips, a medikit, and a megaarmor. (sector 206)
  3. In Secret #2, open the north wall to get a backpack. (sector 537)
  4. In the northwest area, go to the south skull switch and use it twice. Head to the north skull switch to lower the circular lift, ride up, then cross to the west. Open the west wall to get a plasma gun, energy cells, and a medikit. (sector 1468)
  5. Go through the hall of health bonuses at the east side, then at the nukage north of the hall, enter the slimefall to the west to teleport to a megasphere. (sector 1470)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on November 10, 2025.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 1102)
  2. facing west. (thing 1103)
  3. facing north. (thing 1104)
  4. facing north. (thing 1105)
  5. facing north-west. (thing 1106)
  6. facing north-east. (thing 1107)
  7. facing south. (thing 1108)
  8. facing south. (thing 1128)

Statistics[edit]

Map data[edit]

Things 1129
Vertices 9153*
Linedefs 8068
Sidedefs 13044
Sectors 1518

* The vertex count without the effect of node building is 6713.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]