MAP21: Corpse Yard (Congestion 1024)


Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.
Congestion 1024 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.

MAP21: Corpse Yard is the twenty-first map of Congestion 1024. It was designed by DoomedAce and uses the music track " ".


Map of Corpse Yard
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


Try to shoot a lion head, it will show a switch (but you can activate it without).

  1. Grab the mega armor. (sector 134)
  2. And the soulsphere. (sector 135)


There are infinitely tall hanging corpses that can bother you if you are playing old school.

Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos[edit]

Style Time Player Date File Notes


Map data[edit]

Things 201
Vertices 2566*
Linedefs 2379
Sidedefs 4344
Sectors 223
* The vertex count without the effect of node building is 1944.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]