MAP21: Cruels End (Doom 2 In City Only)

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Doom 2 In City Only maps
Modern City

01 02 03 04 05

Future City

06 07 08 09 10

Egyptian City

11 12 13 14 15

Underground City

16 17 18 19 20

Hell City
Void City

26 27 28 29 30

Secret maps

31 32 33 34 35 36

This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.
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MAP21: Cruels End is the twenty-first map of Doom 2 In City Only. It was designed by Peter Blacha (Shawny) and uses the music track "Arrival" by Brayden Hart (AD_79), from Arrival.

Walkthrough[edit]

Map of Cruels End
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Go to the switch at the southernmost end and find the translucent eye switch to the northeast. Use it, then quickly run across the south courtyard to the northeast. Take the lift up to get health bonuses and a megasphere. (sector 686)
  2. At the west side, go to the rocket launcher and look at the opposite cage to the west. Find the lion switch to the west end to shoot. After shooting it, go up the steps and head east to get a megaarmor. (sector 838)
  3. In the curved hall at the east side, go through the middle of it going north, then quickly run to the south side, pressing the eye switch near the door. Head to the south room and get the megaarmor in the alcove. (sector 1912)
  4. At the red key, head to the compartment to the west of it and use the pink wall to the northwest to find a soul sphere. (sector 1915)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on August 20, 2024.

Statistics[edit]

Map data[edit]

Things 2360
Vertices 25835*
Linedefs 34134
Sidedefs 59647
Sectors 9614
* The vertex count without the effect of node building is 25835.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]