MAP21: Euronymous (MAYhem 1500)

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MAYhem 1500 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32
Bonus maps: 33 34

This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.
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MAP21: Euronymous is the twenty-first map of MAYhem 1500. It was designed by Jeff King (Egregor) and uses the music track from MAP07 of GothicDM 2, composed by Marc Pullen.

Walkthrough[edit]

Map of Euronymous
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head east from the switch that lowers the red key, opening the door if you have not done so already. Use the lift at the end, but instead of taking it up, backtrack west, south, then east through a corridor as quickly as possible. Drop into the hole at the end, then run west to the lift that lowers and ride it up. The lift contains an energy cell pack, and at the top, you will get a plasma gun. Note that you will only be able to trigger the lift once when you fall in the hole, so you only get one shot at getting this secret. (sector 104)

Bugs[edit]

All eight deathmatch starts (Things 319 through 322, 342, and 351 through 353) have no flags set for any of the three difficulty classes, but because of special handling in the engine, they function normally in the level.

Furthermore, the following multiplayer-only things have no skill flags set either, so they do not actually appear in the level:

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 13, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing west. (thing 319)
  2. facing south. (thing 320)
  3. facing west. (thing 321)
  4. facing south-west. (thing 322)
  5. facing south. (thing 342)
  6. facing north. (thing 351)
  7. facing east. (thing 352)
  8. facing north-east. (thing 353)

Statistics[edit]

Map data[edit]

Things 415
Vertices 1349*
Linedefs 1498
Sidedefs 2171
Sectors 179
* The vertex count without the effect of node building is 1153.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]