MAP21: Fires of Darkness (Whitemare 2)


Whitemare 2 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.
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MAP21: Fires of Darkness is the twenty-first map of Whitemare 2. It was designed by Kashtanka and uses the music track "". The par time defined in MAPINFO is 4:00.


Map of Fires of Darkness
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Drop into the lava at the start and head east to a cave with a radiation suit, a soul sphere, and a teleporter back. (sector 179)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:38.14 Dylan Gill (TheV1perK1ller) 2018-03-18 Cross-listed from Pacifist
NM speed
UV max 6:01.06 Elmle 2018-07-16
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:38.14 Dylan Gill (TheV1perK1ller) 2018-03-18

The data was last verified in its entirety on January 14, 2022.


Player spawns[edit]

This level contains seven spawn points:

  1. facing south-east. (thing 76)
  2. facing north-east. (thing 77)
  3. facing north-west. (thing 78)
  4. facing north-west. (thing 79)
  5. facing south. (thing 80)
  6. facing north-east. (thing 81)
  7. facing south-east. (thing 82)


Map data[edit]

Things 461
Vertices 2169*
Linedefs 1624
Sidedefs 2902
Sectors 231
* The vertex count without the effect of node building is 1471.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]