MAP21: Flushed Away (Three's a Crowd)

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Three's a Crowd maps
The First

01 02 03 04 05 06 07 08 09

The Second

10 11 12 13 14 15 16 17 18

The Third
Epilogue

28 29 30

Secret maps

31 32

This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.
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MAP21: Flushed Away is the twenty-first map of Three's a Crowd. It was designed by Scypek2 and uses the music track "Head Like a Hole" by Nine Inch Nails, sequenced to MIDI by Doomkid.

Walkthrough[edit]

Map of Flushed Away
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Follow the nukage until you reach two lamps at the west side. When you do, head south and east, past the crates, then south again. In this room, press on the southeast corner to get the blue key. (sector 447)
  2. In the diamond-shaped room at the northeast end, take the east door and head south to nine squares. Enter the left square on the second row to get a megaarmor. (sector 483)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 14, 2022.

Deathmatch[edit]

Map of MAP21's deathmatch arena

This level includes its own, separate deathmatch arena.

Player spawns[edit]

This arena contains four spawn points:

  1. facing north. (thing 416)
  2. facing east. (thing 418)
  3. facing south. (thing 419)
  4. facing north-east. (thing 424)

Things[edit]

The following things (per skill level) are placed in the arena:

Weapons 1-2 3 4-5
Shotgun 4
Super shotgun 2
Chaingun 3
Rocket launcher 3
Plasma gun 3
BFG9000 2
Miscellaneous 1-2 3 4-5
Deathmatch start 4
Exploding barrel 62

Statistics[edit]

Map data[edit]

Things 500
Vertices 3707*
Linedefs 4053
Sidedefs 6372
Sectors 938
* The vertex count without the effect of node building is 3147.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]