MAP21: GRAYTALL Recall (32in24-15)
From DoomWiki.org
| 32in24-15 maps 21-30 |
|---|
|
01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP21: GRAYTALL Recall is the twenty-first map of 32in24-15, a deathmatch megawad. It was designed by James Paddock (Jimmy), who also composed the level's music track "Gr8 808, M8".
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains twelve spawn points:
- facing south-east. (thing 8)
- facing south-east. (thing 9)
- facing south-west. (thing 10)
- facing south. (thing 11)
- facing north. (thing 18)
- facing west. (thing 20)
- facing south-east. (thing 25)
- facing south-west. (thing 26)
- facing north-east. (thing 27)
- facing north. (thing 28)
- facing south-west. (thing 33)
- facing north. (thing 58)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 80 |
| Vertices | 980* |
| Linedefs | 880 |
| Sidedefs | 1454 |
| Sectors | 97 |
* The vertex count without the effect of node building is 774.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Shotgun | 5 | ||
| Super shotgun | 1 | ||
| Chaingun | 7 | ||
| Rocket launcher | 1 | ||
| Ammunition | 1-2 | 3 | 4-5 |
| Clip | 9 | ||
| Box of bullets | 3 | ||
| Box of shotgun shells | 3 | ||
| Box of rockets | 1 | ||
| Health & Armor | 1-2 | 3 | 4-5 |
| Medikit | 3 | ||
| Armor | 1 | ||
| Megaarmor | 1 | ||
| Items | 1-2 | 3 | 4-5 |
| Health bonus | 10 | ||
| Supercharge | 1 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 12 | ||
| Teleport landing | 1 | ||
