MAP21: GRAYTALL Recall (32in24-15)

From DoomWiki.org

32in24-15 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
31 32 33
Uncut Edition:
34 35 36 37 38 39 40 41 42 43 44
45 46 47 48 49 50 51 52 53 54

This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.
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MAP21: GRAYTALL Recall is the twenty-first map of 32in24-15, a deathmatch megawad. It was designed by James Paddock (Jimmy), who also composed the level's music track "Gr8 808, M8".

Analysis[edit]

Spawn pointsUnmarked
Map of GRAYTALL Recall

Map layout[edit]

Player spawns[edit]

This level contains twelve spawn points:

  1. facing south-east. (thing 8)
  2. facing south-east. (thing 9)
  3. facing south-west. (thing 10)
  4. facing south. (thing 11)
  5. facing north. (thing 18)
  6. facing west. (thing 20)
  7. facing south-east. (thing 25)
  8. facing south-west. (thing 26)
  9. facing north-east. (thing 27)
  10. facing north. (thing 28)
  11. facing south-west. (thing 33)
  12. facing north. (thing 58)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 80
Vertices 980*
Linedefs 880
Sidedefs 1454
Sectors 97
* The vertex count without the effect of node building is 774.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 5
Super shotgun 1
Chaingun 7
Rocket launcher 1
Ammunition 1-2 3 4-5
Clip 9
Box of bullets 3
Box of shotgun shells 3
Box of rockets 1
Health & Armor 1-2 3 4-5
Medikit 3
Armor 1
Megaarmor 1
Items 1-2 3 4-5
Health bonus 10
Supercharge 1
Miscellaneous 1-2 3 4-5
Deathmatch start 12
Teleport landing 1

See also[edit]

External links[edit]