MAP21: Limbo (Doom 2 Reloaded)


Doom 2 Reloaded maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.
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MAP21: Limbo is the twenty-first map of Doom 2 Reloaded. It was designed by Andy Stewart (eschdoom). The par time is 7:30.


Map of Limbo
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the yellow key area, look at the six columns before the yellow key room. The backside of the northeast column has a gargoyle face instead of a lion face. Press on it to open two doors, both of which lead to a BFG9000 and some energy cells. (sector 336)
  2. Run around the hub area counter-clockwise, and after crossing the northeast corner, quickly run west and look southwest for a skull switch. Shoot it to raise a bridge nearby that leads to a super shotgun. (sector 345)
  3. After dealing with the spiral where the red key is, you will come to a room with several revenants on a high wooden ledge and some mancubi on the ground. Get rid of the enemies, then use the small lift opposite of where the wooden ledge is. Grab the invulnerability and ride the lift up. Now shoot a rocket at the wall so you bounce back to the wooden ledge, and the wall behind you will open revealing a partial invisibility and lots of ammo, as well as health and armor bonuses if you go north. (sector 410)
  4. When you use the skull switch in the blue key zone to go up one of two lifts, take either one. When you enter the caged room, the two side compartments on both sides containing chaingunners and cacodemons will open. With these compartments open, head out and into the right one, opening the wall in the back to get a backpack. The passage past the backpack leads to shotgun shells, boxes of ammo, medikits, a soul sphere, and a megaarmor. (sector 446)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:38.06 Qaatar 2010-11-21
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 14, 2022.


Player spawns[edit]

This level contains twelve spawn points:

  1. facing south. (thing 355)
  2. facing east. (thing 356)
  3. facing north. (thing 357)
  4. facing west. (thing 358)
  5. facing north. (thing 359)
  6. facing west. (thing 360)
  7. facing north-west. (thing 361)
  8. facing west. (thing 364)
  9. facing east. (thing 367)
  10. facing south. (thing 368)
  11. facing north. (thing 373)
  12. facing east. (thing 377)


Map data[edit]

Things 442
Vertices 2158*
Linedefs 2393
Sidedefs 3268
Sectors 466
* The vertex count without the effect of node building is 1923.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]