MAP21: Pitfalls (Doom 64)

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This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.
Doom 64 maps 21-24 & 28

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21 - 24, 28)
Secret maps: 29 30 31 32
Fun levels: 25 26 27
Title map: 33

MAP21: Pitfalls is the twenty-first level of Doom 64, designed by Tim Heydelaar. This is one of the darker levels of the game, with the eerie music track "Perfect Hate" characterized by deep howling, high-pitched orchestral music, and insect buzzing and a dark, scary atmosphere. The first part of the level is suggested in the name, as there is a great cave with a huge pit of lava in the middle. The player has to find their way over the pitfalls while battling imps and cacodemons. The second part of the level consists of dark hallways with strange rooms, ending up with a bigger shrine-like room where a skull key may be found. Going back and forth through this level is only made worse by monsters jumping out at you in the hallways, and new sections in the caves opening, releasing new waves of monsters. To exit the level, a multi-colored gate in the hallways must be opened and the player has to jump down one last pitfall.

Strategy[edit]

Walkthrough[edit]

Map of MAP21

100% Completion[edit]

Enemies[edit]

Items[edit]

Secrets[edit]

Speedrunning[edit]

Routes and tricks[edit]

Records[edit]

Statistics[edit]

Map data[edit]

Things[edit]

Monsters BG and BIO IOD WMD
Demons
Imps
Sergeants
Troopers
Powerups BG and BIO IOD WMD
Stim packs
Medikits
Berserks
Health bonuses
Armor bonuses
Green armors
Blue armors
Soulspheres
Weapons BG and BIO IOD WMD
Shotguns
Chainsaws
Ammunition BG and BIO IOD WMD
Ammo clips
Shells
Box of bullets
Box of shells

External links[edit]