MAP21: Resurrection (Speed of Doom)

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Speed of Doom maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32 33

This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.

MAP21: Resurrection is the twenty-first map of Speed of Doom. It was designed by Josh Sealy and uses Lava's Edge, an original track by Stuart Rynn.

Walkthrough[edit]

Map of Resurrection
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

The map looks like a hellished E1M1 designed for tysoners.

Other points of interest[edit]

Secrets[edit]

  1. Near the red door, press the wall east of a rocket launcher to find a medikit and a backpack. (sector 350)
  2. In the room surrounded by lava (south of the exit), go to the windowsill to the east, and from it, jump to the elevated platform further east to reach another backpack and a berserk pack. (sector 630)
  3. Come back to the room mentioned in secret #2. North of the zigzag-shaped bridge/catwalk is a greenish texture to the east. Press it to find a super shotgun. (sector 302)
  4. Across secret #3, behind barrels, press the recessed wall to the west to reveal a lift that will take you to the platform with revenant(s). (sector 304) There, you will find a stimpack and four health bonuses.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:36.86 Bredd 2024-01-09 sod21-3686.zip
NM speed
UV max 5:43.83 Tatsuya Ito (Tatsurd-cacocaco) 2022-09-07 sd21-543.zip
NM 100S
UV -fast
UV -respawn
UV Tyson 13:45.77 Kyle McAwesome 2024-05-13 sd21t1345.zip
UV pacifist 1:00.06 Terrarienn 2022-10-26 sd21p-100.zip
NoMo 0:59.97 Krankdud 2022-07-04 sd21o059.zip

The data was last verified in its entirety on June 3, 2024.

Statistics[edit]

Map data[edit]

Things 348
Vertices 4753*
Linedefs 4565
Sidedefs 7557
Sectors 632

* The vertex count without the effect of node building is 3659.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]