MAP21: Shard Gate (100LineN)

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100LineN maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.

MAP21: Shard Gate is the twenty-first map of 100LineN. It was designed by Adam Windsor (Capellan).

Walkthrough[edit]

Map of Shard Gate
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Step off the teleporter pad to lower the marble block in front of you, revealing Hell knights and a plasma gun along with the demons that were hiding behind the block. Go to the south end of the room to find two lifts, ride either lift up and kill the revenants waiting at the top then follow the path north to a BFG9000 next to a skull switch. Press the switch then go back to the lifts and ride them down to find that the wall has lowered to reveal a cavern with imps, demons and arachnotrons. Head north to get outside and deal with the mancubi and other monsters here, then press the satyr switch on the south wall to open the metal wall opposite and reveal two or three arch-viles guarding the exit hole.

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:28.86 GrumpyCat 2016-06-02 1n21-028.zip
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:35.57 GrumpyCat 2013-09-02 1n21p035.zip

The data was last verified in its entirety on December 27, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing south. (thing 82)
  2. facing south. (thing 83)
  3. facing south. (thing 84)
  4. facing south. (thing 85)
  5. facing south. (thing 86)
  6. facing north. (thing 87)
  7. facing north. (thing 88)

Statistics[edit]

Map data[edit]

Things 262
Vertices 103*
Linedefs 100
Sidedefs 157
Sectors 17
* The vertex count without the effect of node building is 78.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]