MAP21: Sinners' Woods (Rowdy Rudy II)


Rowdy Rudy II bonus maps

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
Bonus maps

This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP21: Sinners' Woods is the first bonus map of Rowdy Rudy II. It was designed by NeedHealth and uses the music track "Accelerator" by Brayden Hart (AD_79).


Map of Sinners' Woods
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Behind the blue key is an area with spectres and four torches. There is a switch on the northeast torch. Use it, then run back west, to the southwest side of the room, and pick up the soul sphere in the inner corner. You only get one shot at this secret. (sector 270)
  2. In northeast part of the map, enter the water and use the small button on the south wall. This opens a teleporter to the south. Take it to a brick area covered in moss which has a box of rockets and an energy cell pack. (sector 563)
  3. In a hall at the east side of the map (east of Secret #2), lower the southeast corner to find a megaarmor, stimpacks, a box of shotgun shells, and an energy cell. (sector 710)


It is possible to get stuck inside Secret #1 once you get inside it. The two inner walls of the secret can be lowered again, but only once, and if the player is to stay inside the secret after triggering both walls, he or she will not be able to leave the sector.

Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 16, 2021.


Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 564)
  2. facing south. (thing 565)
  3. facing north. (thing 566)
  4. facing north. (thing 575)


Map data[edit]

Things 624
Vertices 4404*
Linedefs 4641
Sidedefs 6531
Sectors 841
* The vertex count without the effect of node building is 3777.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]