MAP21: Tartarus (Beta 64)


Beta 64 maps 21-24

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21 - 24)
Bonus maps: 25 26 27 28 29
Secret maps: 30 31 32

This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.
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MAP21: Tartarus is the twenty-first map of Beta 64. It was designed by Antnee.


Map of Tartarus
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Go through the first door you see on the right, and then through another door past a pain elemental. Reach for the fourth alcove that you see on the right and press on a wall to reveal a radiation shield, which might be useful in the lava filled red skull key cavern. (thing 342)
  2. Past that alcove, go forward and then right and go up the stairs. In the room with the blue door here, press on the wall behind all the bloody guts to access a corridor containing eight armor bonuses and a soulsphere. (sector 324)
  3. See secret #2 (thing 53)
  4. See secret #2 (thing 63)
  5. See secret #2 (thing 275)
  6. See secret #2 (thing 276)
  7. See secret #2 (thing 277)
  8. See secret #2 (thing 278)
  9. See secret #2 (thing 279)
  10. See secret #2 (thing 287)
  11. See secret #2 (thing 288)
  12. After lowering the platform that holds the red key, some barons of Hell will appear in the large lava-filled cave. If you go back to the entrance of this section, and check the small cave that has opened from where one of the barons came from, you will notice a wall that's sitting between two lit crevices. Press it to reveal a secret containing five armor bonuses, four shotgun shells, a box of bullets, a medikit and an energy cell pack. (sector 599)
  13. See secret #12 (thing 306)
  14. See secret #12 (thing 307)
  15. See secret #12 (thing 308)
  16. See secret #12 (thing 309)
  17. See secret #12 (thing 320)
  18. See secret #12 (thing 321)
  19. See secret #12 (thing 322)
  20. See secret #12 (thing 323)
  21. See secret #12 (thing 324)
  22. Back at the starting point, take the left fork in the road and go through the red door, and make it all the way to the back and down the lift. Here, to your right, you will spot a demonic face with glowing eyes. Press it to reveal a hidden cache with an energy cell pack and a computer area map. (thing 99)
  23. See secret #22 (thing 100)
  24. In the southwestern room, one of the rocky walls to the west, near the bottom, is actually a fake wall that leads to three boxes of rockets, two medikits, a box of shotgun shells and a box of bullets. (sector 664)
  25. See secret #24 (thing 396)
  26. See secret #24 (thing 397)
  27. See secret #24 (thing 398)
  28. See secret #24 (thing 399)
  29. See secret #24 (thing 400)
  30. See secret #24 (thing 401)
  31. See secret #24 (thing 402)
  32. Unobtainable, see below. (thing 54)
  33. Unobtainable, see below. (thing 55)
  34. Unobtainable, see below. (thing 56)
  35. Unobtainable, see below. (thing 57)
  36. Unobtainable, see below. (thing 58)
  37. Unobtainable, see below. (thing 59)


Things 54, 55, 56, 57, 58 and 59 are flagged to count as secrets upon being picked up, but because they are decorations and not items, it is impossible to do so. Thus it is impossible to obtain 100% secrets on this map.

Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Run Time Player Date File Notes


Map data[edit]

Things 418
Vertices 10554*
Linedefs 4421
Sidedefs 7491
Sectors 667
* The vertex count without the effect of node building is 3852.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]