MAP21: The Gates of Hell (Hellbound)

From DoomWiki.org

Hellbound maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP21: The Gates of Hell is the twenty-first map of Hellbound. It was designed by Zoltán Sófalvi (Z86) and uses the music track "un52.mid" by Robert Prince.

Walkthrough[edit]

Map of The Gates of Hell
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Look at the right side of the column where the main gate is. You will notice it is a lion face instead of a satyr face. Press it, then head southeast to pick up a soul sphere. (sector 216)
  2. Climb the steps at the start and go left to the red rock with the column. Head around the column to find a stimpack and an energy cell pack. (sector 383)
  3. Southwest of where the exit is, lower the wall between the metal bars to find a megaarmor. (sector 419)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:32.37 rd 2016-11-30 hb21-032.zip Also Reality
NM speed
UV max 3:25.63 vdgg 2023-09-17 hb21-325.zip
NM 100S
UV -fast
UV -respawn
UV Tyson 8:41.77 reteprehelek 2016-11-30 hb21t841.zip
UV pacifist 0:41.80 reteprehelek 2016-11-18 hb21p041.zip

The data was last verified in its entirety on October 5, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing west. (thing 347)
  2. facing north-east. (thing 348)
  3. facing south-east. (thing 349)
  4. facing south-west. (thing 350)
  5. facing north-west. (thing 351)

Statistics[edit]

Map data[edit]

Things 377
Vertices 3885*
Linedefs 3458
Sidedefs 5757
Sectors 600
* The vertex count without the effect of node building is 2916.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]