MAP21: The Gateway (Demonfear)


Demonfear maps
Escape Into Conflict

01 02 03 04 05

Into Darkness

06 07 08 09 10

City of Nightmares

11 12 13 14 15 31 32

The Corruption

16 17 18 19 20

The Realms of Hell
The Heart

26 27 28 29 30

This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.

MAP21: The Gateway is the twenty-first map of Demonfear. It was designed by Adam Windsor.

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Map of The Gateway
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Open the cracked wall in the northwest corner for a green armor and a rocket launcher (which only appears on Hey, Not Too Rough or lower). (sector 7)
  2. Open the yellow door at the southeast room and press on the darker brick wall on the left side for ammo clips and shotgun shells. (sector 48)
  3. The darker brick wall next to the exit teleporter can be opened for more shotgun shells and a box of ammo. (sector 69)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains ten spawn points:

  1. facing south. (thing 10)
  2. facing north. (thing 11)
  3. facing south. (thing 12)
  4. facing north. (thing 13)
  5. facing north. (thing 14)
  6. facing south. (thing 15)
  7. facing west. (thing 16)
  8. facing west. (thing 17)
  9. facing west. (thing 18)
  10. facing west. (thing 19)


Map data[edit]

Things 139
Vertices 309*
Linedefs 388
Sidedefs 565
Sectors 96
* The vertex count without the effect of node building is 290.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]