MAP22: 00shit1 (Slaughterfest 2011)
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Slaughterfest 2011 maps 21-30 |
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This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
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MAP22: 00shit1 is the twenty-second map of Slaughterfest 2011. It was designed by gggmork.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 1:25.97 | Cacatou | 2013-01-09 | sf1122-125.zip | |
NM speed | |||||
UV max | 5:46.23 | Gggmork | 2012-05-18 | sf1122-546.zip | |
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on June 2, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains only one spawn point, making it unplayable in deathmatch mode:
- facing west. (thing 836)
Statistics[edit]
Map data[edit]
Things | 837 |
Vertices | 607* |
Linedefs | 654 |
Sidedefs | 1304 |
Sectors | 183 |
Things[edit]
This level contains the following numbers of things per skill level:
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