MAP22: AcidJazz (A.L.T.)
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A.L.T. maps 21-30 |
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This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
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MAP22: AcidJazz is the twenty-second map of A.L.T.. It was designed by BeeWen and uses the music track "".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Lower the nukage level of the pit that is southwest of the blue key door by flipping the switch to the west of it. Now, if you see bars blocking the way to this pit, you will need to head into the room west of here to use the left switch to open these bars. You will also need to go south of the switch room to the hall below as well if you have not done so already. With these things done, head onto the nukage to the southeast lift with the radiation suit. Ride it up, then jump to the east, then go north and onto the other platform here. Walk west through the door and use the wall with caution stripes to pick up a soul sphere. (sector 202)
- Head into the room with the switch that lowers the blue key platform, then backtrack north to the corridor. Open the door to the east to get a plasma gun. (sector 623)
- In the southeasternmost part of the map, use the misaligned wall on the north side to pick up a radiation suit. (sector 911)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on April 12, 2022.
Statistics[edit]
Map data[edit]
Things | 497 |
Vertices | 6468* |
Linedefs | 6556 |
Sidedefs | 11141 |
Sectors | 912 |
Things[edit]
This level contains the following numbers of things per skill level:
|