MAP22: Alarming Antiquity (Whitemare 2)
From DoomWiki.org
Whitemare 2 maps 21-30 |
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This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
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MAP22: Alarming Antiquity is the twenty-second map of Whitemare 2. It was designed by BigMemka and uses the music track "Showdown" from Gothic 3. The par time defined in MAPINFO is 2:30.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 6:59.74 | Revved | 2016-01-28 | w222-659.zip | |
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on January 14, 2022.
Statistics[edit]
Map data[edit]
Things | 299 |
Vertices | 1833* |
Linedefs | 1732 |
Sidedefs | 2832 |
Sectors | 233 |
Things[edit]
This level contains the following numbers of things per skill level:
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