MAP22: Alpine Halls (Simulacrum)

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Simulacrum maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
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MAP22: Alpine Halls is the twenty-second map of Simulacrum. It was designed by Muumi and uses the music track "Polar Night" by Tristan Clark.

Walkthrough[edit]

Map of Alpine Halls
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the second area, get to the ledge you see at the start, then drop to the southwest and follow this ledge to the west wall. Face north and use the wall to find a switch. Use it and go southeast to an invulnerability. (sector 664)
  2. At the west side, jump to the central column's south end and lower the face to get a soul sphere on Hurt me plenty and above, and otherwise a megasphere. (sector 489)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 14:06.29 mancubian_candidate 2025-05-06 sim22m1406.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on May 22, 2025.

Statistics[edit]

Map data[edit]

Things 660
Vertices 2760*
Linedefs 3006
Sidedefs 4443
Sectors 747

* The vertex count without the effect of node building is 2278.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]