MAP22: Big Trouble in Fuzakistan (32in24-10)

From DoomWiki.org

32in24-10 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
31 32 33 34 35 36 37 38 39

This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP22: Big Trouble in Fuzakistan is the twenty-second map of 32in24-10, a deathmatch megawad. It was designed by Walter Confalonieri (daimon) and uses the music track "Quad Machine," originally composed by Sascha Dikiciyan (Sonic Mayhem) for Quake II, sequenced to MIDI.

Analysis[edit]

Spawn pointsUnmarked
Map of Big Trouble in Fuzakistan

Map layout[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 1)
  2. facing south. (thing 2)
  3. facing north. (thing 3)
  4. facing north-west. (thing 4)
  5. facing south-west. (thing 5)
  6. facing south. (thing 6)
  7. facing west. (thing 7)
  8. facing west. (thing 8)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 148
Vertices 2045*
Linedefs 1905
Sidedefs 3364
Sectors 382
* The vertex count without the effect of node building is 1523.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 1
Super shotgun 2
Chaingun 1
Rocket launcher 3
Plasma gun 1
BFG9000 1
Ammunition 1-2 3 4-5
Box of bullets 10
4 shotgun shells 2
Box of shotgun shells 7
Rocket 14
Box of rockets 22
Energy cell pack 9
Health & Armor 1-2 3 4-5
Stimpack 3
Medikit 19
Items 1-2 3 4-5
Megasphere 1
Backpack 4
Miscellaneous 1-2 3 4-5
Deathmatch start 8
Teleport landing 11

See also[edit]

External links[edit]