MAP22: Big Trouble in Fuzakistan (32in24-10)
From DoomWiki.org
32in24-10 maps 21-30 |
---|
01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP22: Big Trouble in Fuzakistan is the twenty-second map of 32in24-10, a deathmatch megawad. It was designed by Walter Confalonieri (daimon) and uses the music track "Quad Machine," originally composed by Sascha Dikiciyan (Sonic Mayhem) for Quake II, sequenced to MIDI.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing east. (thing 1)
- facing south. (thing 2)
- facing north. (thing 3)
- facing north-west. (thing 4)
- facing south-west. (thing 5)
- facing south. (thing 6)
- facing west. (thing 7)
- facing west. (thing 8)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 148 |
Vertices | 2045* |
Linedefs | 1905 |
Sidedefs | 3364 |
Sectors | 382 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Chainsaw | 1 | ||
Shotgun | 1 | ||
Super shotgun | 2 | ||
Chaingun | 1 | ||
Rocket launcher | 3 | ||
Plasma gun | 1 | ||
BFG9000 | 1 | ||
Ammunition | 1-2 | 3 | 4-5 |
Box of bullets | 10 | ||
4 shotgun shells | 2 | ||
Box of shotgun shells | 7 | ||
Rocket | 14 | ||
Box of rockets | 22 | ||
Energy cell pack | 9 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 3 | ||
Medikit | 19 | ||
Items | 1-2 | 3 | 4-5 |
Megasphere | 1 | ||
Backpack | 4 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 8 | ||
Teleport landing | 11 |