MAP22: Breakdown (Doom 64 TC)

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Doom 64 TC maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32 33 34 35 38
Bonus maps: 36 37
Title map: 39
Outcast levels: 40 41 42 43 44 45 46
Unfinished maps: 43 48 49

This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
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MAP22: Breakdown is the twenty-second map of Doom 64 TC. It was designed by Randy Estrella with updates by Samuel Villarreal (Kaiser), and uses the music track "The Rotted Foul" by Aubrey Hodges, from Doom 64.

Walkthrough[edit]

Map of Breakdown
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. (sector 112)
  2. (sector 232)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on May 12, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 270)
  2. facing east. (thing 271)
  3. facing south. (thing 272)
  4. facing west. (thing 273)

Statistics[edit]

Map data[edit]

Things 301
Vertices 2379*
Linedefs 2388
Sidedefs 3732
Sectors 434
* The vertex count without the effect of node building is 1876.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]