MAP22: Broken Confluence Point (NOVA: The Birth)
From DoomWiki.org
NOVA: The Birth maps 21-30 |
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
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MAP22: Broken Confluence Point is the twenty-second map of NOVA: The Birth. It was designed by Olivia Riley (Getsu Fune) and uses the music track from level 6 of Descent.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the first hall, when you reach the dead zombieman corpse, open the wall to find a soul sphere. (sector 34)
- After flipping the switch in the room behind the red door, instead of going back through the hellish region, run to the southeast part of the complex you are in. A compartment near the lounge area is open, with arch-viles or Hell knights (depending on your skill level) guarding a backpack, a megaarmor, a berserk pack, and boxes of rockets. (sector 226)
- After flipping the switch in the room behind the red door, return all the way to the starting room, which has expanded a bit. The area where the mancubi are located has some energy cells. (sector 298)
Bugs[edit]
The player 2, 3 and 4 starts (Things 1, 2 and 3) have no flags set for any of the three difficulty classes, but because of special handling in the engine, they function normally in the level.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 4:51.46 | Dylan Gill (TheV1perK1ller) | 2017-11-25 | no22-451.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | |||||
NoMo | 01:48 | Andrea Rovenski (Cyberdemon531) | 2014-04-16 | no22o148.zip |
The data was last verified in its entirety on January 14, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing west. (thing 332)
- facing west. (thing 333)
- facing east. (thing 334)
- facing east. (thing 378)
Statistics[edit]
Map data[edit]
Things | 384 |
Vertices | 3709* |
Linedefs | 2964 |
Sidedefs | 5111 |
Sectors | 488 |
Things[edit]
This level contains the following numbers of things per skill level:
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