MAP22: Concussion (Crate Expectations)

From DoomWiki.org

Crate Expectations maps
Ep.1: Cosmic Chaos

01 02 03 04 05 06 07 08 09 10 11

Ep.2: Blue Skies and Dead Doomguys

12 13 14 15 16 17 18 19 20

Ep.3: Time for Red
Secret maps

31 32

Bonus maps

33 34 35

This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
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MAP22: Concussion is the twenty-second map of Crate Expectations. It was designed by Clippy Clippington and uses the music track "D_DRUMMIN" by Doomkid.

Walkthrough[edit]

Map of Concussion
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Flip the switch at the north end, then go to the east teleporter to teleport to a soul sphere and yellow keys. (sector 1124)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on May 19, 2025.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing west. (thing 1669)
  2. facing north. (thing 1670)
  3. facing east. (thing 1671)
  4. facing west. (thing 1672)
  5. facing south. (thing 1673)
  6. facing north. (thing 1674)
  7. facing north. (thing 1675)
  8. facing south. (thing 1676)

Statistics[edit]

Map data[edit]

Things 1907
Vertices 13240*
Linedefs 11887
Sidedefs 23287
Sectors 1340
* The vertex count without the effect of node building is 11892.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]