MAP22: Evil Eye (NDCP2)
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NDCP2 maps 21-30 |
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MAP22: Evil Eye is the twenty-second map of NDCP2. It was designed by Fatal and uses the music track "". It later received a standalone release.
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Contents
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Before entering the red key area, press a wall north of the entrance to find an alternate entrance, which leads you higher and allows you to shoot a switch to the east. Do so, then return all the way to the wooded halls at the southern part of the map. Go to the area with blood and cross the bridge to the BFG9000, energy cell pack, and switch. (sector 192) Note that if you press the switch where the yellow key is, the BFG9000 will rise up, preventing you from getting the secret.
Bugs[edit]
Due to an inaccessible armor bonus in the yellow key area, as well as a hidden horde of arch-viles intended to teleport in and overwhelm the player should they make a noise while being in an evil eye's line of sight, neither 100% kills nor 100% items can be attained without cheating in this level.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 3:01.71 | Dylan Gill (TheV1perK1ller) | 2017-08-26 | n222-301.zip | |
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on January 12, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing south. (thing 523)
- facing north. (thing 524)
- facing north. (thing 525)
- facing north. (thing 526)
- facing north. (thing 527)
- facing north. (thing 528)
- facing south. (thing 529)
- facing south. (thing 530)
Statistics[edit]
Map data[edit]
Things | 555 |
Vertices | 4141* |
Linedefs | 4665 |
Sidedefs | 7265 |
Sectors | 957 |
Things[edit]
This level contains the following numbers of things per skill level:
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