MAP22: Evil Eye (NDCP2)

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NDCP2 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.

MAP22: Evil Eye is the twenty-second map of NDCP2. It was designed by Fatal and uses the music track "". It later received a standalone release.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Walkthrough[edit]

Map of Evil Eye
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Before entering the red key area, press a wall north of the entrance to find an alternate entrance, which leads you higher and allows you to shoot a switch to the east. Do so, then return all the way to the wooded halls at the southern part of the map. Go to the area with blood and cross the bridge to the BFG9000, energy cell pack, and switch. (sector 192) Note that if you press the switch where the yellow key is, the BFG9000 will rise up, preventing you from getting the secret.

Bugs[edit]

Due to an inaccessible armor bonus in the yellow key area, as well as a hidden horde of arch-viles intended to teleport in and overwhelm the player should they make a noise while being in an evil eye's line of sight, neither 100% kills nor 100% items can be attained without cheating in this level.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 3:01.71 Dylan Gill (TheV1perK1ller) 2017-08-26 n222-301.zip
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 12, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing south. (thing 523)
  2. facing north. (thing 524)
  3. facing north. (thing 525)
  4. facing north. (thing 526)
  5. facing north. (thing 527)
  6. facing north. (thing 528)
  7. facing south. (thing 529)
  8. facing south. (thing 530)

Statistics[edit]

Map data[edit]

Things 555
Vertices 4141*
Linedefs 4665
Sidedefs 7265
Sectors 957
* The vertex count without the effect of node building is 3637.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]