MAP22: Future Grave (Community Chest)

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Community Chest maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.

MAP22: Future Grave is the twenty-second map of Community Chest. It was designed by Fletcher`, and contains a separate area for competitive multiplayer gameplay.

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Walkthrough[edit]

Map of Future Grave
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

Official[edit]

  1. In the room with the switch on the raised platform, one part of the western wall bends very slightly further to the west. Press it to find five health and armor bonuses. (sector 471)
  2. In the southern part of the passageways immediately following the yellow door, one part of the western wall has a tiny recess in it. At the raised section east of this recess, press on the northeastern corner to reveal a switch. Press it to open the recessed wall, revealing an alcove with four health and armor bonuses, and a backpack. (sector 375)
  3. On the automap, a small "X" will always show up on this map. It is located to the west of the outdoor maze. Once you reach the top of the stairs in this area, climb onto the railing, run to the west, and jump from the western edge. You will leap through the wall and into another five health and armor bonuses. (sector 389)
  4. Also at the top of the stairway, look to the southeast to find an enclosed area with a switch. Jump into this area, and press the switch to open the way out. Doing this will reveal another switch. Press it, and a compartment will open to the west to reveal an armor. (sector 517)
  5. In the eastern, perpendicular room with square lights is a soul sphere sitting high out of reach. (sector 558) Enter this room, run back outside, and head up the stairway. Two sets of bars that were blocking the passage before have been lowered. Travel through the hallway to reach a room with two platforms and a pair of small, parallel lines. Run to the door in the southwestern part of this room, and press the switch to raise a bridge between the lines. Cross the bridge, press the second switch, and backtrack to the easternmost part of the level to grab the lowered soul sphere.

Non-official[edit]

  • On the opposite side of the room where the slime waterfall comes down, there is an inset wall. Press on it to reveal a switch that lowers the slime waterfall to reveal a demon and a berserk powerup.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 2:39.37 Graim 2010-05-28 cc22-239.zip
NM speed
UV max 5:14.66 Dylan Gill (TheV1perK1ller) 2017-06-20 cc22-514.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 1:30.89 Doomdaniel95 2021-06-18 cc22o130.zip

The data was last verified in its entirety on January 13, 2022.

Deathmatch[edit]

Map of MAP22's deathmatch arena

This level includes its own, separate deathmatch arena.

Player spawns[edit]

This arena contains four spawn points:

  1. facing south-west. (thing 237)
  2. facing north-west. (thing 238)
  3. facing north-east. (thing 239)
  4. facing south-east. (thing 240)

Things[edit]

The following things (per skill level) are placed in the arena:

Weapons 1-2 3 4-5
Shotgun 1
Items 1-2 3 4-5
Health bonus 18
Miscellaneous 1-2 3 4-5
Deathmatch start 4

Statistics[edit]

Map data[edit]

Things 281
Vertices 3348*
Linedefs 3629
Sidedefs 5412
Sectors 663
* The vertex count without the effect of node building is 2873.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]