MAP22: Hell's Triangles (100LineT)

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100LineT maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
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MAP22: Hell's Triangles is the twenty-second map of 100LineT. It was designed by Scet and uses the music track "".

Walkthrough[edit]

Map of Hell's Triangles
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:18.80 Veinen 2013-08-31 1t22p018.zip Cross-listed from Pacifist
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:18.80 Veinen 2013-08-31 1t22p018.zip

The data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 24)
  2. facing south-west. (thing 25)
  3. facing south-east. (thing 26)
  4. facing east. (thing 27)
  5. facing west. (thing 28)
  6. facing north. (thing 29)
  7. facing south. (thing 30)
  8. facing north. (thing 31)

Statistics[edit]

Map data[edit]

Things 148
Vertices 103*
Linedefs 100
Sidedefs 143
Sectors 20
* The vertex count without the effect of node building is 84.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]