MAP22: Hells Onion (NJ Doom2)
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| NJ Doom2 maps |
|---|
| Starport Levels |
| City Levels |
The Hell Levels
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This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP22: Hells Onion [sic] is the twenty-second map of NJ Doom2. It was designed by Nigel Rowand (Enjay). It is based on E3M3 of NJ Doom.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- The passage leading south from the start area has a secret door to the west (it lacks the grey texture at the top that the rest of the wall has), leading to a soul sphere. (sector 130)
- Heading north from the blue key room, turn right, then left, then left again. On your left are two sections of green wall - these are secret doors both leading to the same room with a megaarmor and an invulnerability. (sector 21)
- At the south of the level is a switch which lowers the second of the three walls guarding the blue key. North of this switch is an east-west corridor, at the centre of which is a secret door on the northern wall (it has some red markings at the bottom) leading to a backpack. (sector 65)
- Go through the door south of the blue door to reach a room with six health bonuses. Directly north of these is a secret door (it has some red markings at the bottom) leading to an outdoor area with a plasma rifle, a berserk, a soul sphere, an armor and an invulnerability. There is also an energy cell pack in multiplayer. It is possible to leave this area via a path to the south-east. (sector 162)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 1:38.63 | Tezur0 | 2020-02-02 | njd2_Speed_Pacifist.zip | |
| NM speed | |||||
| UV max | 3:47.03 | Bdubzzz | 2021-03-30 | njd22-347.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The data was last verified in its entirety on December 16, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains seven spawn points:
- facing south. (thing 374)
- facing south. (thing 375)
- facing south. (thing 376)
- facing north. (thing 377)
- facing west. (thing 378)
- facing north. (thing 379)
- facing south-west. (thing 380)
Statistics[edit]
Map data[edit]
| Things | 408 |
| Vertices | 949* |
| Linedefs | 1034 |
| Sidedefs | 1289 |
| Sectors | 189 |
* The vertex count without the effect of node building is 841.
Things[edit]
This level contains the following numbers of things per skill level:
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