MAP22: Inclement (Eviternity II)

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Eviternity II maps
Chapter I: Withered

01 02 03 04 05

Chapter II: Sanctuary

06 07 08 09 10

Chapter III: Petrified

11 12 13 14 15

Chapter IV: Bastion

16 17 18 19 20

Chapter V: Hyperborean
Chapter VI: Celestial

26 27 28 29 30

Secret maps

31 32 33 34 35 36 37

This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
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MAP22: Inclement is the twenty-second map of Eviternity II. It was designed by Ben Mansell (Bauul) and Joshua O'Sullivan (Dragonfly), and uses the music track "Chemical Crush" by James Paddock (Jimmy). The par time defined in MAPINFO is 6:45.

Walkthrough[edit]

Map of Inclement
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Get on the ledge southeast of where the red key is and head south to get a soul sphere and the green switch. (sector 458)
  2. In the central area, take the northwest lift up and take the teleporter. Leave the area you teleported to and take the teleporter once more. This time, jump north to another teleporter. You will find a backpack and a purple switch. (sector 898)
  3. At the ledge north of the red key, jump northeast to the snow that has the health bonus and northeast again to the energy cell pack, megaarmor, and orange switch. (sector 2839)
  4. In the cave at the south end, get to the west side, then jump to the frozen waterfall to the south. If you flipped the color switches in the previous three secrets, you can access the teleporter to the east, which leads to a BFG9000, an energy cell pack, and another switch. (sector 3301)
  5. Flip the switch in secret #4 and head back northeast in the cave. Head west on the thin ledge and down to find a box of rockets and a switch. This will open the secret exit at the north end of the map. This will result in a suicide exit. (sector 4611)

Bugs[edit]

The switch inside secret #2 (linedef 11198) has an invisible trigger line in front of it without pass use flag enabled, making it block use attempts until the player gets closer than usually needed for a successful button press.

The structure encircling the red key has a light in the north where the floor texture affected by the light (sector 2195) has a blue flat instead of the intended grey flat.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The (absence of) data was last verified in its entirety on October 2, 2024.

Statistics[edit]

Map data[edit]

Things 1631
Vertices 16370*
Linedefs 18661
Sidedefs 33042
Sectors 4864
* The vertex count without the effect of node building is 13256.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]