MAP22: Moor's tales (Plutonia 3: Going to Surface)

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Plutonia 3 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
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MAP22: Moor's tales is the twenty-second map of Plutonia 3: Going to Surface. It was designed by Sergey Burow (SilverMiner) and uses "Venus Atmospheric Lab" from Descent as its music track. The par time defined in MAPINFO is 2:30.

Walkthrough[edit]

Map of Moor's tales
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the ice room at the east side, open the northwest door and use the terminal to the south from the north side. Return to the ice room and you can get medikits and ammo. (sector 67)
  2. At the north cavern, head southwest and shoot the west wall, then take the lift up. Open the brown wall to get to the west side. (sector 147)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:28.57 Narien 2024-02-15 pl322m128.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on March 8, 2024.

Statistics[edit]

Map data[edit]

Things 296
Vertices 1361*
Linedefs 1271
Sidedefs 1910
Sectors 194
* The vertex count without the effect of node building is 1056.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]