MAP22: River Styx (Doom 2 Reloaded)

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Doom 2 Reloaded maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
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MAP22: River Styx is the twenty-second map of Doom 2 Reloaded. It was designed by Andy Stewart (eschdoom).

Walkthrough[edit]

Map of River Styx
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The area with the rectangular platform above lava has a partial invisibility on top of a pillar. To lower it, on the platform, lower either of the two metal poles that lead to the right, and the pillar will lower. (sector 138)
  2. In the small library containing the super shotgun (not the one at the south end or the one in Secret #3), get on the desk with the super shotgun and shoot the skull on the north wall. This opens the inside of the bookcase, revealing a megasphere, energy cells, and a teleporter to the southern part of the map. (sector 339)
  3. From the intersection at the start, head north, and then take the east door. In this open area, head under the marble walls in the southeast, just before the small room with two lifts, and open the wall on the east side. Inside this area is a super shotgun, shotgun shells, rockets, medikits, and a megaarmor. (sector 431)
  4. The room with the rocket launcher in the northwest wall has a hidden passage behind a fake wall in the northeast corner. You will find loads of supplies here as well as an alternate path to the blue key area. (sector 443)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains twelve spawn points:

  1. facing west. (thing 65)
  2. facing east. (thing 73)
  3. facing west. (thing 86)
  4. facing east. (thing 232)
  5. facing east. (thing 286)
  6. facing east. (thing 287)
  7. facing south. (thing 322)
  8. facing north. (thing 323)
  9. facing west. (thing 326)
  10. facing west. (thing 331)
  11. facing east. (thing 334)
  12. facing west. (thing 337)

Statistics[edit]

Map data[edit]

Things 354
Vertices 2298*
Linedefs 2504
Sidedefs 3570
Sectors 458
* The vertex count without the effect of node building is 2050.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]