MAP22: Spite (Doomworld Mega Project 2015)
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DMP 2015 maps |
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DMP15A 01-10 |
DMP15A 11-20 |
DMP15A 21-24
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This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP22: Spite is the twenty-second map in the DMP15A.wad mapset of Doomworld Mega Project 2015. It was designed by Jjp and uses the music track "In the Dark," originally composed by Robert Prince for Doom II.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head to the southeast part of the map with the large crusher. A wall at the north end is slightly misaligned. Use it to find a soul sphere (or a megasphere on Hey, Not Too Rough or lower). (sector 53)
- Grabbing the blue key lowers all the columns in the southeast room. One of the lowered columns, which is second from the left and second from the bottom, triggers a lift outside. You need to run over this column and leave (timing it so you go under the crusher as fast as possible), then head north and east quickly to the lowered green pillar. Stepping on that lowered pillar lowers another one to the east, and stepping on the one will lower the middle one, which has a teleporter. The teleporter takes you to a ledge with a box of ammo, a box of shotgun shells, and a chainsaw. (sector 66)
- At the southwest end of the main lava area, get on the square platform with the armor bonuses and a medikit. To the south is another platform with lots of ammo and a radiation suit. You need to jump to this platform, but you cannot jump straight south, because a teleporter is between the platforms and will teleport you away. To get this secret, angle yourself a bit left or right of the center, then jump south to reach the secret. (sector 77)
- Head south from the starting point and onto the walkways, going south, west, and a bit north. When the walkway goes west, drop into the inner corner onto a ledge with an invulnerability and ammo. (sector 84)
- In the southwest lava area, make your way to the south part of the walkways. Stepping on the red patch at the south end will open a red spinal column at the north end. When you do this, leave the area without stepping on any other red patches (as that will close off this secret), and head back to the southeast ledge on the map. Climb up the rocks on the east side, then onto the nearby walkway. From there, jump northeast so that you land on a ledge just above the lava. There should be an accessible teleporter in the cave here. Take it to reach a rock that contains a megasphere and energy cell packs. (sector 90)
- Grabbing the red key opens monster closets on the far sides of the room. Get back up and enter the west closet, where you can find a wall you can go through. This wall contains several radiation suits and a switch. (sector 151)
- The switch in Secret #6 opens up a wall at the east end of the red key room in the lava. Quickly head behind that wall before it closes, then take the lift up to get ammo and a soul sphere. (sector 155)
- In the southwest lava area, make your way to the south part of the walkways. Stepping on the red patch at the south end will open a red spinal column at the north end. You need to make it there, but you also need to avoid the other red patches on the corners on the way there, or else the column will close. Make careful jumps until you reach the red patch beyond the opened column. Stepping on it lowers a lift to the south. Quickly head onto it and ride it up, then jump south to the switch. The backside of this switch has another switch, which will open up an alcove to the southeast. If you do not see it, use the southeast switch to open up the compartment with the cacodemons. The new alcove behind them contains an energy cell pack and a box of shotgun shells. (sector 254)
- In the northwest lava area, make your way to the middle teleporter at the south end. If you have not done so already, enter through the left side, use the switch, quickly re-enter the teleporter, and then go into it from the right side and use the switch there. That will raise the bridges towards a teleporter to the west. Enter the middle teleporter from the south side, then head to the eastern part of that catwalk and hop to the other side. Enter the teleporter from the south side, then approach the next teleporter. From the walkway, jump east to the teleporter you used earlier. This time, you will teleport onto the southwest rock, which contains a megaarmor. (sector 266)
- Enter the tunnel that connects the northwest and southwest lava areas to find health bonuses, armor bonuses, ammo, and a berserk pack. (sector 315)
- Solve the northwest and southwest lava areas, and once you reach the platform leading to the red key room in both areas, go back to Secret #10 and you can access the northern section, which has radiation suits, a soul sphere, and an invulnerability. (sector 317)
- At the large brown rock at the north end of the main area, there is a section of brown wall that you can use at the south end. Do so to find armor bonuses and a berserk pack. (sector 362)
- Head north from the previous secret up the rocks to another platform. Step in the small depression with the skulls in it and you will notice a section of brown wall to the south that will lower. Quickly head there, down into the lava, and onto that small sliver of rock and ride it up. You will find some ammo, a light amplification visor, and a radiation suit on this ledge. (sector 369)
- At the northeast end of the main lava area, a teleporter is tucked under a red and blue column at the northeast end. Take it to reach a secret room with health bonuses, medikits, ammo, and a computer area map. (sector 375)
- At the northwest end of the main lava area, there are four marble blocks with faces on them. The northwest block has a satyr face on its south side. Use that face and enter the teleporter that lowers to find a radiation suit, a green armor, a medikit, an invulnerability, and ammo. (sector 411)
- Enter the lava in the main area and head to the west side of the large rock in the middle. There is an arrow pointing towards the wall there (it is slightly darker than the rest of the lava around it). Use the wall there and follow the trail of health and armor bonuses to a teleporter with ammo and stimpacks around it. (sector 464)
- Enter the teleporter in Secret #16, then take the teleporter with the lion face behind it. Next, take the one with the gargoyle face behind it. In the next room, take the teleporter with the gargoyle face again, and then you will find three lion faces at the back wall of the next room. Shoot the one in the middle, then leave the area. Return to Secret #16, take the teleporter, take the one with the lion face behind it, then the one with the gargoyle face. In this room, there will be a megasphere to the west, which you can now take. (sector 485)
- Enter the teleporter in Secret #16, then take the teleporter with the lion face behind it. Next, take the one with the gargoyle face behind it. In the next room, take the teleporter with the gargoyle face again, and then you will find three lion faces at the back wall of the next room. Use the middle teleporter to find two doors. If you have both the red and blue keys, open these doors to get a BFG9000 (or just a health bonus on Hey, Not Too Rough or lower). (sector 493)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
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UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 24, 2022.
Statistics[edit]
Map data[edit]
Things | 1118 |
Vertices | 3297* |
Linedefs | 2968 |
Sidedefs | 5233 |
Sectors | 496 |
Things[edit]
This level contains the following numbers of things per skill level:
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