MAP22: Terminus (Pursuit)

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Pursuit maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 31 32 16 17 18 19 20
(21 - 30)

This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
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MAP22: Terminus is the twenty-second map of Pursuit, a deathmatch megawad. It was designed by William Whitaker.

Analysis[edit]

Spawn pointsUnmarked
Map of Terminus

Map layout[edit]

Player spawns[edit]

This level contains nine spawn points:

  1. facing south. (thing 93)
  2. facing south. (thing 94)
  3. facing west. (thing 95)
  4. facing south. (thing 96)
  5. facing north-west. (thing 97)
  6. facing north-east. (thing 98)
  7. facing west. (thing 99)
  8. facing east. (thing 100)
  9. facing east. (thing 101)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 116
Vertices 379*
Linedefs 392
Sidedefs 641
Sectors 72
* The vertex count without the effect of node building is 331.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 1 2 2
Super shotgun 2 1 2
Chaingun 1 2 2
Rocket launcher 2
Plasma gun 0 1 1
BFG9000 0 1 1
Ammunition 1-2 3 4-5
Box of bullets 0 1 0
Box of shotgun shells 0 1 0
Box of rockets 0 3 0
Energy cell 0 4 0
Health & Armor 1-2 3 4-5
Stimpack 0 2 0
Armor 0 1 0
Items 1-2 3 4-5
Armor bonus 0 8 0
Health bonus 0 8 0
Backpack 0 1 0
Partial invisibility 0 4 0
Radiation shielding suit 1
Miscellaneous 1-2 3 4-5
Deathmatch start 9
Exploding barrel 44
Teleport landing 7

See also[edit]

External links[edit]