MAP22: Terminus (Pursuit)
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Pursuit maps 21-30 |
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
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MAP22: Terminus is the twenty-second map of Pursuit, a deathmatch megawad. It was designed by William Whitaker.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains nine spawn points:
- facing south. (thing 93)
- facing south. (thing 94)
- facing west. (thing 95)
- facing south. (thing 96)
- facing north-west. (thing 97)
- facing north-east. (thing 98)
- facing west. (thing 99)
- facing east. (thing 100)
- facing east. (thing 101)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 116 |
Vertices | 379* |
Linedefs | 392 |
Sidedefs | 641 |
Sectors | 72 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Chainsaw | 1 | ||
Shotgun | 1 | 2 | 2 |
Super shotgun | 2 | 1 | 2 |
Chaingun | 1 | 2 | 2 |
Rocket launcher | 2 | ||
Plasma gun | 0 | 1 | 1 |
BFG9000 | 0 | 1 | 1 |
Ammunition | 1-2 | 3 | 4-5 |
Box of bullets | 0 | 1 | 0 |
Box of shotgun shells | 0 | 1 | 0 |
Box of rockets | 0 | 3 | 0 |
Energy cell | 0 | 4 | 0 |
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 0 | 2 | 0 |
Armor | 0 | 1 | 0 |
Items | 1-2 | 3 | 4-5 |
Armor bonus | 0 | 8 | 0 |
Health bonus | 0 | 8 | 0 |
Backpack | 0 | 1 | 0 |
Partial invisibility | 0 | 4 | 0 |
Radiation shielding suit | 1 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 9 | ||
Exploding barrel | 44 | ||
Teleport landing | 7 |