MAP22: Terminus (Pursuit)
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| Pursuit maps 21-30 |
|---|
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP22: Terminus is the twenty-second map of Pursuit, a deathmatch megawad. It was designed by William Whitaker.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains nine spawn points:
- facing south. (thing 93)
- facing south. (thing 94)
- facing west. (thing 95)
- facing south. (thing 96)
- facing north-west. (thing 97)
- facing north-east. (thing 98)
- facing west. (thing 99)
- facing east. (thing 100)
- facing east. (thing 101)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 116 |
| Vertices | 379* |
| Linedefs | 392 |
| Sidedefs | 641 |
| Sectors | 72 |
* The vertex count without the effect of node building is 331.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Chainsaw | 1 | ||
| Shotgun | 1 | 2 | 2 |
| Super shotgun | 2 | 1 | 2 |
| Chaingun | 1 | 2 | 2 |
| Rocket launcher | 2 | ||
| Plasma gun | 0 | 1 | 1 |
| BFG9000 | 0 | 1 | 1 |
| Ammunition | 1-2 | 3 | 4-5 |
| Box of bullets | 0 | 1 | 0 |
| Box of shotgun shells | 0 | 1 | 0 |
| Box of rockets | 0 | 3 | 0 |
| Energy cell | 0 | 4 | 0 |
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 0 | 2 | 0 |
| Armor | 0 | 1 | 0 |
| Items | 1-2 | 3 | 4-5 |
| Armor bonus | 0 | 8 | 0 |
| Health bonus | 0 | 8 | 0 |
| Backpack | 0 | 1 | 0 |
| Partial invisibility | 0 | 4 | 0 |
| Radiation shielding suit | 1 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 9 | ||
| Exploding barrel | 44 | ||
| Teleport landing | 7 | ||
