MAP22: The Demon's Alcove (32in24 III)
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This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
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MAP22: The Demon's Alcove is the twenty-second map of 32in24 III, a 1v1 deathmatch megawad. It was designed by Mark Pedersen (Macro11_1).
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains thirteen spawn points:
- facing west. (thing 16)
- facing east. (thing 17)
- facing south. (thing 18)
- facing north. (thing 19)
- facing north-east. (thing 20)
- facing south-east. (thing 21)
- facing north. (thing 22)
- facing north. (thing 23)
- facing south. (thing 24)
- facing south. (thing 25)
- facing south. (thing 26)
- facing north. (thing 182)
- facing north. (thing 183)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 189 |
| Vertices | 2259* |
| Linedefs | 2182 |
| Sidedefs | 3205 |
| Sectors | 189 |
* The vertex count without the effect of node building is 1842.
Things[edit]
| Multiplayer | |||
|---|---|---|---|
| Monsters | 1-2 | 3 | 4-5 |
| Romero's head | 1 | ||
| Monster spawner | 5 | ||
| Weapons | 1-2 | 3 | 4-5 |
| Shotgun | 1 | ||
| Super shotgun | 1 | ||
| Chaingun | 2 | ||
| Rocket launcher | 1 | ||
| Plasma gun | 2 | ||
| Ammunition | 1-2 | 3 | 4-5 |
| Clip | 10 | ||
| 4 shotgun shells | 3 | ||
| Rocket | 6 | ||
| Energy cell | 2 | ||
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 2 | ||
| Medikit | 2 | ||
| Armor | 1 | ||
| Items | 1-2 | 3 | 4-5 |
| Health bonus | 35 | ||
| Berserk | 1 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 13 | ||
| Teleport landing | 6 | ||
