MAP22: The Gloaming (Bella II)


Bella II maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21 - 30)
31 32 33 34 35
Secret maps: 36 37 38 39 40
Bonus maps: 97 98 99

This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
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MAP22: The Gloaming is the twenty-second map of Bella II. It was designed by Christian Hansen and uses the music track " ". The par time defined in MAPINFO is 1:20.


Map of The Gloaming
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the central room with the bars that block you from jumping to the east, get on the high platform and jump south to the alcove. Use it, then head east and into the teleporter. You will teleport to a soul sphere. (sector 1)
  2. In the northern caverns, when you can head east to the next door, do so, but stop just before opening the door. You will notice one of the torches here is red instead of green. Use the wall behind this torch, then quickly run back west and around the rock until you see a teleporter. Take it to reach a stimpack and partial invisibility. (sector 49)
  3. Grab the red key and head west to open the bars. Instead of going that way, go back east and jump across the window to reach a ledge with a medikit. (sector 112)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Map data[edit]

Things 369
Vertices 1565*
Linedefs 1632
Sidedefs 2408
Sectors 234
* The vertex count without the effect of node building is 1301.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]