MAP22: The Splatacombs (32in24-8)

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32in24-8 maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21 - 30)
31 32 33

This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
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MAP22: The Splatacombs is the twenty-second map of 32in24-8, a deathmatch megawad. It was designed by Shaikoten. As part of the theme of 32in24-8, the level is based on Doom II's MAP22: The Catacombs, originally designed by American McGee.

Analysis[edit]

Spawn pointsUnmarked
Map of The Splatacombs

Map layout[edit]

Player spawns[edit]

This level contains thirteen spawn points:

  1. facing east. (thing 0)
  2. facing west. (thing 26)
  3. facing west. (thing 27)
  4. facing north. (thing 43)
  5. facing west. (thing 55)
  6. facing west. (thing 56)
  7. facing south. (thing 92)
  8. facing south. (thing 93)
  9. facing east. (thing 94)
  10. facing west. (thing 95)
  11. facing west. (thing 96)
  12. facing west. (thing 97)
  13. facing south. (thing 98)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 100
Vertices 412*
Linedefs 444
Sidedefs 690
Sectors 88
* The vertex count without the effect of node building is 366.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 4
Super shotgun 1
Chaingun 2
Rocket launcher 1
Plasma gun 1
Ammunition 1-2 3 4-5
Clip 5
Box of bullets 1
4 shotgun shells 10
Box of shotgun shells 1
Box of rockets 1
Energy cell pack 2
Health & Armor 1-2 3 4-5
Stimpack 7
Armor 1
Items 1-2 3 4-5
Armor bonus 17
Berserk 1
Radiation shielding suit 2
Miscellaneous 1-2 3 4-5
Deathmatch start 13
Teleport landing 1

See also[edit]

External links[edit]