MAP22: The Tower (32 in 24)
|32 in 24 maps 21-32|
It was the author's second map for the project, following Sledgehammer. Overall it was the twenty-fifth submitted map, arriving at almost exactly twenty hours into the session. According to the author, it took 1-2 hours to build, plus another 15-30 minutes for balancing and testing.
The Tower is a small level, with the main play area taking the form of an X-shape that fits within a 2048x2048 unit square. A canopy is located at the centre of the cross, and houses a berserk pack. At the end of each arm of the X is a small, shallow pit, each containing a different weapon and a spawn point (see player spawns).
To the north and south of the cross, there are a groups of platforms that players can jump to. The platforms in the north mainly contain health bonuses, with a medikit at the middle of the group. The platforms in the south instead have armor bonuses, with a megaarmor in the middle. If the player falls off a platform, the lava far below deals 20 damage before armour, and there is no way to escape.
This level contains eight spawn points:
- At the end of the north-west arm of the cross, facing south-east. Spawns with a chaingun. (thing 2)
- At the end of the north-east arm, facing south-west. Spawns with a super shotgun. (thing 3)
- At the end of the south-east arm, facing north-west. Spawns with a chaingun. (thing 4)
- At the end of the south-west arm, facing north-east. Spawns with a rocket launcher. (thing 5)
- North of the centre, facing south. Spawns with a shotgun. (thing 58)
- South of the centre, facing north. Spawns with a shotgun. (thing 60)
- East of the centre, facing west. Spawns with a shotgun. (thing 61)
- West of the centre, facing east. Spawns with a shotgun. (thing 63)
Areas / screenshots
|4 shotgun shells||2|
|Health & Armor||1-2||3||4-5|