MAP22: Tunnels (Daedalus: Alien Defense)


Daedalus maps
Out of the trashcan and into the fire

01 02 03 04 05 06 07 14

Gentlebeings, start your engines

08 09 10 11 12 15 16 18 19

Driving Miss Deadly
Wo ist der U-bahn, bitte?

20 27 28 29 30 31 32

This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.

MAP22: Tunnels is the twenty-second map of Daedalus: Alien Defense. It was designed by Gary Gosson and uses the music track MM_06.MID by Rich Nagel.

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Map of Tunnels
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the central area with rocks (it's north of the lava cavern where you drop the first time), head to the easternmost rock and lower it from the southeast side. Ride it up, jump to the next rock, then head southeast and through the tunnel to find a box of rockets and a megaarmor. (sector 215)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 4, 2022.


Map data[edit]

Things 402
Vertices 6655*
Linedefs 6123
Sidedefs 9878
Sectors 843
* The vertex count without the effect of node building is 5453.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

The coloured arrows on the ground are essential for navigating this map. Each elevator is colour-coded, and the arrows at a given point indicate the approximate direction in which each elevator lies from that point. This was introduced at the beta stage due to feedback from the testers - the earliest versions of this map had no navigational aids whatsoever.


See also[edit]


External links[edit]