MAP22: Tunnels (Daedalus: Alien Defense)
|Out of the trashcan and into the fire|
|Gentlebeings, start your engines|
Driving Miss Deadly
|Wo ist der U-bahn, bitte?|
This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
MAP22: Tunnels is the twenty-second map of Daedalus: Alien Defense. It was designed by Gary Gosson and uses the music track MM_06.MID by Rich Nagel.
|This article about a map is a stub. Please help the Doom Wiki by adding to it.|
- 1 Walkthrough
- 2 Areas / screenshots
- 3 Speedrunning
- 4 Statistics
- 5 Technical information
- 6 Inspiration and development
- 7 Trivia
- 8 See also
- 9 Sources
- 10 External links
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Other points of interest
- In the central area with rocks (it's north of the lava cavern where you drop the first time), head to the easternmost rock and lower it from the southeast side. Ride it up, jump to the next rock, then head southeast and through the tunnel to find a box of rockets and a megaarmor. (sector 215)
Areas / screenshots
Routes and tricks
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on February 4, 2022.
This level contains the following numbers of things per skill level:
Inspiration and development
The coloured arrows on the ground are essential for navigating this map. Each elevator is colour-coded, and the arrows at a given point indicate the approximate direction in which each elevator lies from that point. This was introduced at the beta stage due to feedback from the testers - the earliest versions of this map had no navigational aids whatsoever.