MAP22: Tunnels (Daedalus: Alien Defense)
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| Daedalus maps |
|---|
| Out of the trashcan and into the fire |
| Gentlebeings, start your engines |
Driving Miss Deadly
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| Wo ist der U-bahn, bitte? |
MAP22: Tunnels is the twenty-second map of Daedalus: Alien Defense. It was designed by Gary Gosson and uses the music track MM_06.MID by Rich Nagel.
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Contents
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the central area with rocks (it's north of the lava cavern where you drop the first time), head to the easternmost rock and lower it from the southeast side. Ride it up, jump to the next rock, then head southeast and through the tunnel to find a box of rockets and a megaarmor. (sector 215)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on February 4, 2022.
Statistics[edit]
Map data[edit]
| Things | 402 |
| Vertices | 6655* |
| Linedefs | 6123 |
| Sidedefs | 9878 |
| Sectors | 843 |
* The vertex count without the effect of node building is 5453.
Things[edit]
This level contains the following numbers of things per skill level:
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Technical information[edit]
Inspiration and development[edit]
The coloured arrows on the ground are essential for navigating this map. Each elevator is colour-coded, and the arrows at a given point indicate the approximate direction in which each elevator lies from that point. This was introduced at the beta stage due to feedback from the testers - the earliest versions of this map had no navigational aids whatsoever.
