MAP22: Ultramarine Kingdom (Monochrome Mapping Project)

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Monochrome Mapping Project maps 21-22

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 22, 30)

This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
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MAP22: Ultramarine Kingdom is the twenty-second map of Monochrome Mapping Project. It was designed by CorSair and uses the music track "Plasma" by Lee Jackson, from Duke Nukem 3D.

Walkthrough[edit]

Map of Ultramarine Kingdom
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Go to the west side and climb the steps until you get to three stands near the northwest side. Jump onto the cans near the southernmost stand, then jump to the rooftop of that stand. Jump northeast to the other two rooftops, then on the last one, jump southeast and crouch while in the air to go through the wall there. You will find boxes of rockets and a box of ammo. (sector 1070)
  2. Below Secret #1, enter the northeast room and go to the southernmost wall. Face north while up against the wall, and if you look slightly down you will see a skull switch. Press use here to open the north wall, which has a megasphere. (sector 2325)
  3. In the northernmost room, use the switch in the middle, then dive into the well, crouch, and swim northeast. The path ends at energy cell packs and a megaarmor. (sector 1680)
  4. Go back to the middle of the well and swim southwest this time to get a BFG9000 and medikits. (sector 1667)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on October 29, 2024.

Statistics[edit]

Map data[edit]

Things 622
Vertices 11893*
Linedefs 12269
Sidedefs 20908
Sectors 2365
* The vertex count without the effect of node building is 9897.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]