MAP22: Ungod (Vile Flesh)


Vile Flesh maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.

MAP22: Ungod is the twenty-second map of Vile Flesh. It was designed by Gwyn Williams, who also composed the level's untitled music track, which is also used in MAP11: War Rooms.

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Map of Ungod
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the northwesternmost room with the switch atop the steps, if you look behind the switch, there is another switch up against the wall. Shoot it to raise a block to the northeast, allowing you to reach the platform. You can get a radiation suit at the top of the lift here. (sector 416)
  2. At the northwest end of the map, when you flip the switch with the yellow skull markings around it, two alcoves open up to your sides with barons of Hell inside. Enter the southern alcove and press on the wall to find a backpack. (sector 502)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 20:17.77 vdgg 2011-05-22
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 100S 7:54.54 Gwyn Williams 2003-05-24

The data was last verified in its entirety on July 10, 2023.


Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 78)
  2. facing south. (thing 79)
  3. facing west. (thing 80)
  4. facing north. (thing 81)
  5. facing south-west. (thing 864)
  6. facing west. (thing 865)
  7. facing east. (thing 866)
  8. facing south. (thing 867)


Map data[edit]

Things 936
Vertices 5525*
Linedefs 6102
Sidedefs 7994
Sectors 1020
* The vertex count without the effect of node building is 5033.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]