MAP22: Viscera (Eviternity)


Eviternity maps
Chapter I: Archaic

01 02 03 04 05

Chapter II: Automation

06 07 08 09 10

Chapter III: Crystalline

11 12 13 14 15

Chapter IV: Brutality

16 17 18 19 20

Chapter V: Descension
Chapter VI: Hallowed

26 27 28 29 30

Secret maps

31 32

This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
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MAP22: Viscera is the twenty-second map of Eviternity. It was designed by Joshua O'Sullivan (Dragonfly) and uses the music track "Waves of Intrigue," composed for the level by Kyle Dobson (Nabernizer). The par time is 4:00.


Map of Viscera
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Press the switch at the start and head northeast towards the green armor. Take the steps up and head east through the translucent bloodfall. Head north to find two medikits, and if you go through another translucent bloodfall, you can find an energy cell pack. (sector 1154)
  2. If you go behind the yellow skull key, you can find a megaarmor on a block. (sector 1411)
  3. In the purple area where you have to fight a cyberdemon, if you fall in the central pit, use the teleporter to teleport next to a berserk pack. (sector 1550)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:53.49 Terrarienn 2022-04-02 Cross-listed from Pacifist
NM speed
UV max 5:00.23 Bdubzzz 2019-06-18
NM 100S
UV -fast 9:24.80 Flaoc 2021-09-06
UV -respawn
UV Tyson 25:16.94 j4rio 2023-12-02
UV pacifist 0:53.49 Terrarienn 2022-04-02
NoMo 0:39.63 Terrarienn 2022-04-02

The data was last verified in its entirety on December 4, 2023.


Map data[edit]

Things 734
Vertices 8807*
Linedefs 8733
Sidedefs 15813
Sectors 1647
* The vertex count without the effect of node building is 6911.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]