MAP22: Waste Refinery (Invasion II)


Invasion II maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
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MAP22: Waste Refinery is the twenty-second map of Invasion II. It was designed by Paul Fleschute (Moe).


Map of Waste Refinery
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Open the red doors, use the lift, and open the door to a switch. You can open one of the walls south of the switch to get a chainsaw. (sector 147)
  2. Open the southwest door in the large area at the northwest end. When the hall bends west, open the south wall to get a rocket launcher. (sector 149)
  3. At the northeast area, open the west wall to find two terminal blocks. Use the south one from the south side and you will see an arrow pointing north. Go that way, stepping on the block and the next one, to open the north wall with a computer area map and partial invisibility. (sector 320)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 7:47.26 Revved 2013-07-13
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.


Map data[edit]

Things 262
Vertices 2237*
Linedefs 2336
Sidedefs 3278
Sectors 419
* The vertex count without the effect of node building is 1860.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]