MAP22 (TDUNN Series for Doom II)

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TDUNN Series for Doom II maps



This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
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MAP22 is the tenth map of TDUNN Series for Doom II. It was designed by Travers Dunne and Alister Dunne.

Walkthrough[edit]

Map of MAP22
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. (sector 1)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains nine spawn points:

  1. facing south. (thing 69)
  2. facing north-east. (thing 70)
  3. facing north-west. (thing 71)
  4. facing south-west. (thing 72)
  5. facing south-east. (thing 73)
  6. facing south. (thing 74)
  7. facing east. (thing 75)
  8. facing north. (thing 76)
  9. facing west. (thing 77)

Statistics[edit]

Map data[edit]

Things 78
Vertices 148*
Linedefs 114
Sidedefs 174
Sectors 11
* The vertex count without the effect of node building is 114.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

This level is reminiscent of Doom's E3M8: Dis.

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]