MAP23: A Deathmatch Level (Crapi)
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Crapi maps 20-27, 30 |
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This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
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MAP23: A Deathmatch Level is the twenty-third map of Crapi. It was designed by TOGoS.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the gray light hallways, take the southwest door, then the next door. Open the southwest wall, head east, then open a wall between the lamps to find boxes of rockets. (sector 67)
- After you get the blue keycard, head east from the door to Secret #1 and take the first door you see. Open the next door, then open the east wall to find a switch. (sector 198)
- Head back to the hall then take the fourth door you come to, then the next one. If you pressed the switch in Secret #2, there will be a switch here. (sector 201)
- After using the switch in Secret #3, head out, then east and north in the gray halls until you can head west. Take the third door, then the next to get the yellow key, as well as enter a secret passageway. The switch closes the wall you came from, but the wall to the west of it can be opened, where you can get boxes of shotgun shells, a super shotgun, and a backpack. There are three secret sectors here, but it is only possible to register two of them, the hallway and one small sector in the southeast corner. (sector 210)
- See Secret #4. (sector 211)
- See Secret #4. (sector 339)
- In the gray halls, open the southeast door, then open the southeast wall. If you have the blue skull key, you can open the wall at the berserk pack, the door, then take the lift up. Open the south wall to get a rocket launcher. If you have the yellow skull key, you can access MAP06. (sector 545)
- In the gray halls, open the southeast door, then open the southeast wall. If you have the blue skull key, you can open the wall at the berserk pack, the door, then take the lift up. To the north is a box of ammo and a chainsaw. (sector 558)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 17, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains sixteen spawn points:
- facing north. (thing 53)
- facing north. (thing 54)
- facing north. (thing 55)
- facing south. (thing 56)
- facing south. (thing 57)
- facing south. (thing 58)
- facing south. (thing 59)
- facing north. (thing 106)
- facing west. (thing 107)
- facing west. (thing 108)
- facing west. (thing 109)
- facing west. (thing 110)
- facing east. (thing 111)
- facing east. (thing 112)
- facing south. (thing 218)
- facing north. (thing 224)
Statistics[edit]
Map data[edit]
Things | 307 |
Vertices | 2989* |
Linedefs | 3213 |
Sidedefs | 4599 |
Sectors | 588 |
Things[edit]
This level contains the following numbers of things per skill level:
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