MAP23: Biomatrix (Doom 404)

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Doom 404 maps
Real Life

01 02 03 04 05 06

Virtual Life (part a)

07 08 09 10 11 12 13 14 15

Virtual Life (part b)

31 32 16 17 18 19 20

After Life
This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
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MAP23: Biomatrix is the twenty-third map of Doom 404. It was designed by Adam Windsor (Capellan) and uses an untitled music track by John Weekley (PRIMEVAL).

Walkthrough[edit]

Map of Biomatrix
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head south of the start and find the block at the south end. Use its west side and go northwest to the lowered platform with the plasma gun and energy cell. (sector 10)
  2. Enter the north end of the map and use the southeast part of the gray wall, then run to the northeast platform. When it rises, head south across the terminal to the super shotgun, energy cell, and shotgun shells. (sector 57)
  3. At the southwest side, find a silver ridge at the south end to lower the central terminal. Ride it up and jump northwest to the super shotgun, energy cell, and shotgun shells. (sector 72)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:21.89 Ausara 2023-06-03 d40423p2189.zip Cross-listed from Pacifist
NM speed
UV max 3:22.26 Andrea Rovenski (Cyberdemon531) 2023-02-15 d423-322.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:21.89 Ausara 2023-06-03 d40423p2189.zip

The data was last verified in its entirety on June 24, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south-west. (thing 60)
  2. facing north-east. (thing 61)
  3. facing south-east. (thing 62)
  4. facing west. (thing 63)

Statistics[edit]

Map data[edit]

Things 209
Vertices 406*
Linedefs 404
Sidedefs 563
Sectors 76
* The vertex count without the effect of node building is 331.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]