MAP23: Blood Runners (Community Chest)

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Community Chest maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.

MAP23: Blood Runners is the twenty-third map of Community Chest. In this level, you are tasked with exterminating a tribe known as the "Blood Runners" in a mountaintop base. It was designed by Sphagne, and was originally released standalone. It is the author's eighth level, and features new-age-demo-1.mid, also known as "kabbalah.mid," as music.

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Walkthrough[edit]

Map of Blood Runners
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

Official[edit]

  1. Southwest of the starting area, there is a pillar with exposed brick on its western side. Stand on the western platform, shoot the brick, and return to the starting area to find a megasphere. (sector 59)
  2. In the dark hallway at the northwestern part of the map is a switch a short distance away from the wood and metal door. Press it, and head to the upper blood well in the northeast. Enter the opening in the south to find a stimpack, a medikit, a box of ammo, a box of shotgun shells, and a switch. (sector 215)
  3. Press the switch in secret #2, and then backtrack to the platform west of the pillar you shot to open secret #1. You will find a lift that will take you to another megasphere. (sector 219)
  4. In the southwestern part of the map with the circular staircase, there is a pyramid of crates to the northwest of the room, with a chaingun and two boxes of ammo on the lowest three crates. Do a straferun from the circular staircase to reach them. (sector 246) It might take you a few tries.
  5. In the same area as the previous secret, there is a watchtower in the center with a box of rockets. Press on the southeastern side of the tower to open the way inside. (sector 243) This secret consists of two sectors, both flagged as secret.
  6. See secret #5. (sector 244)
  7. In the wooden room before the storage area, walk towards the metal section in the northern part of the area to be lowered into an alcove. Press on the hazard-striped panel to the northeast to lower barriers. Run to the east, and lower the lift in the crate "hall" to reach a computer map. (sector 166)
  8. From the crate stack on which the berserk pack stands, do a running jump from the northeastern corner to the smoking pipe-shaped crate mass in the northwestern part of the area to access a medikit and two Energy cell packs. (sector 160)
  9. From secret #8, walk (not run) north off the northwestern side of the stack to jump into the tunnel with plasma rifle. (sector 172)
  10. Also from secret #8, do the same thing from the northeastern side of the stack to the tunnel with a BFG9000. (sector 168) You can also straferun into this location from the stack north of the one the berserk pack is on, but it may take you a few tries to pull it off.
  11. To the west of the red key is a switch. Press it, and quickly run to the eastern part of the area into the teleporter. You will end up on a star in the gray brick hall, with a megaarmor in its center. (sector 185) This also works as a shortcut to the red door.
  12. After opening the red door, enter the metal tunnel, and the room behind it. Climb onto the chair to the east, and jump to the center platform to trigger the secret. (sector 106) Leap from there to the platform in front of the portrait to obtain a backpack.

Non-official[edit]

  • Near the beginning is a marble wall with the face of a demon. Shoot it to reveal a backpack, super shotgun, and a mancubus. This stash can be reached from the platform used in secret #1. The mancubus teleports to the far south if not immediately killed.
  • Just northeast of the secret #11 star is a room with a rocket launcher on a ledge. Go to the westmost holding cell in the star's room, and press the differently textured wall to be led down a hidden passage to this weapon.

Bugs[edit]

The backpack from secret #12 can be grabbed by being on the opposite side of the wall north of it and running into the wall with SR40.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 10:37.34 Dylan Gill (TheV1perK1ller) 2017-06-27 cc23-1037.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 13, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing south. (thing 767)
  2. facing north. (thing 768)
  3. facing north. (thing 769)
  4. facing north. (thing 771)
  5. facing north. (thing 773)
  6. facing east. (thing 774)
  7. facing south. (thing 775)

Statistics[edit]

Map data[edit]

Things 787
Vertices 2380*
Linedefs 2521
Sidedefs 3590
Sectors 373
* The vertex count without the effect of node building is 2020.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]