MAP23: Close Quarters (Congestion 1024)

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Congestion 1024 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.

MAP23: Close Quarters is the twenty-third map of Congestion 1024. It was designed by Job and uses the music track " ". The par time is .

Walkthrough[edit]

Map of Close Quarters
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The first secret is in the start room. Open the Hitler panel for a berserk pack that you can't grab. (sector 569)
  2. The second secret is near the north-east room. From this room, jump down on your right. You can't validate the secret but you can grab the BFG9000. (sector 561)

Bugs[edit]

See previous section for the secrets bugs.

The trap line in the south-east room can't be crossed, the level can't be completed as is.

The player 2 start (Thing 167) has no flags set for any of the three difficulty classes and is marked as multiplayer only, but because of special handling in the engine, it functions normally in the level.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Statistics[edit]

Map data[edit]

Things 183
Vertices 4265*
Linedefs 3414
Sidedefs 6820
Sectors 581
* The vertex count without the effect of node building is 3010.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]