MAP23: Deja Vu (Anomaly Report)

From DoomWiki.org

Anomaly Report maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32 33

This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.

MAP23: Deja Vu is the twenty-third map of Anomaly Report. It was designed by Michael Jan Krizik (valkiriforce) and uses the music track "Brutality," originally composed by Jeremy Doyle for Icarus: Alien Vanguard. The par time defined in MAPINFO is 1:05.

Walkthrough[edit]

Map of Deja Vu
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

You begin in the exit room from MAP09: Los Alamos. If possible, try to avoid firing your weapons for as long as possible; making any noise will cause a large number of imps, demons, Hell knights and cacodemons to start teleporting in to the park area, along with two revenants (and an arch-vile on Hurt Me Plenty skill level or higher) when you approach the red key.

Go down the steps to the park to find a chaingunner waiting at the bottom, then go to the east end of the park to collect a rocket launcher and plasma gun along with ammo. Climb up to the north wall of the park and follow it to the blue keycard which is sitting at the west end, then leave the park and go south-east to an oval lawn where you can find the red keycard. Continue south and east from the oval lawn to find a spiderdemon protecting the yellow keycard, collect it then go back to the oval lawn and head north up a set of steps. Go north along the alley until you reach a doorway flanked by green torches, pass through it to find one or two chaingunners protecting a set of locked doors, then open all three doors to find a teleporter to a water trench. Go straight forward to end the level.

Other points of interest[edit]

Secrets[edit]

  1. At the north-east part of the road, head east to the small alcove with a megaarmor. (sector 102)
  2. At the north-east end of the map is a supercharge in a pool. (sector 104)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:46.57 head_cannon 2022-12-27 ar23p146.zip Cross-listed from Pacifist
NM speed 0:44.57 Andrea Rovenski (Cyberdemon531) 2022-06-07 ar23n44.zip Also Pacifist
UV max 3:13.57 Andrea Rovenski (Cyberdemon531) 2024-04-09 ar23-313.zip
NM 100S 0:48.40 Andrea Rovenski (Cyberdemon531) 2022-06-07 ar23s48.zip Also Pacifist
UV -fast 3:43.43 Andrea Rovenski (Cyberdemon531) 2022-06-07 ar23f343.zip
UV -respawn 2:37.74 Andrea Rovenski (Cyberdemon531) 2022-06-07 ar23r237.zip
UV Tyson 7:24.23 Andrea Rovenski (Cyberdemon531) 2022-06-07 ar23t724.zip
UV pacifist 1:46.57 head_cannon 2022-12-27 ar23p146.zip

The data was last verified in its entirety on April 15, 2024.

Statistics[edit]

Map data[edit]

Things 284
Vertices 1667*
Linedefs 1250
Sidedefs 2142
Sectors 201
* The vertex count without the effect of node building is 1024.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

  • This map is similar to MAP09: Los Alamos (hence the name of the map), except it is set in nighttime instead of daytime.

See also[edit]

Sources[edit]

External links[edit]