MAP23: Desolation (TNT: Revilution)

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TNT: Revilution maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
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MAP23: Desolation is the twenty-third map of TNT: Revilution. It was designed by Micah Petersen (Jaws in Space) and uses the music track "REQ-JD10," by Jeremy Doyle. The par time is 1:30.

Walkthrough[edit]

Map of Desolation
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Press on the green terminal directly to your right at the start to find shotgun shells (not on Hey, Not Too Rough or lower) and/or a megaarmor (not on Ultra-Violence or higher). (sector 84)
  2. In the room with the light pentagram, take northwest door and the lift down. Look at the wall to the left and note the scratches. Press on the wall where the scratches are to reveal a computer area map. (sector 85)
  3. In the outside area east of the building, climb the steps to the tower with the rocket launcher and jump southeast onto the rocky ledge. You can find two stimpacks and a box of rockets up here (but not on Hey, Not Too Rough or lower). (sector 126)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 2:43.74 Phoenyx 2023-05-07 tr23m243.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on May 12, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north-west. (thing 240)
  2. facing east. (thing 241)
  3. facing south-west. (thing 242)
  4. facing north. (thing 243)
  5. facing west. (thing 250)
  6. facing east. (thing 254)

Statistics[edit]

Map data[edit]

Things 291
Vertices 796*
Linedefs 891
Sidedefs 1331
Sectors 135
* The vertex count without the effect of node building is 706.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]