MAP23: Gateway to Inverness (GothicDM 2)
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| GothicDM 2 maps 21-30 |
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01
02
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04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP23: Gateway to Inverness is the twenty-third map of GothicDM 2, a deathmatch megawad. It was designed by Anthony Czerwonka (Adelusion) and Chris Martin (Hypostimus), and uses the music track "Rise in Flames" by Marc Pullen (Fanatic).
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains eleven spawn points:
- facing south. (thing 39)
- facing south. (thing 40)
- facing north-east. (thing 41)
- facing south-west. (thing 42)
- facing south-east. (thing 43)
- facing east. (thing 44)
- facing south-east. (thing 45)
- facing south-east. (thing 55)
- facing south-east. (thing 57)
- facing north. (thing 59)
- facing south-east. (thing 64)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 126 |
| Vertices | 2607* |
| Linedefs | 2814 |
| Sidedefs | 4165 |
| Sectors | 376 |
* The vertex count without the effect of node building is 2235.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Chainsaw | 3 | 2 | 2 |
| Shotgun | 12 | 6 | 3 |
| Super shotgun | 0 | 8 | 4 |
| Chaingun | 7 | 4 | 2 |
| Rocket launcher | 0 | 5 | 1 |
| Plasma gun | 0 | 0 | 1 |
| BFG9000 | 0 | 0 | 1 |
| Ammunition | 1-2 | 3 | 4-5 |
| Clip | 3 | 2 | 2 |
| 4 shotgun shells | 5 | 4 | 3 |
| Rocket | 0 | 4 | 4 |
| Energy cell | 0 | 0 | 1 |
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 2 | ||
| Medikit | 1 | ||
| Armor | 1 | 0 | 0 |
| Items | 1-2 | 3 | 4-5 |
| Armor bonus | 5 | 5 | 0 |
| Health bonus | 5 | 5 | 0 |
| Supercharge | 1 | 1 | 0 |
| Megasphere | 1 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 11 | ||
