MAP23: God is Dead (A.L.T.)


A.L.T. maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
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MAP23: God is Dead is the twenty-third map of A.L.T.. It was designed by Michailo Kolybenko (Azamael) and uses the music track "".


Map of God is Dead
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the block-filled area, get to south side and flip the switch, then get on the platform that the sword points to at the east side. Ride it up and jump north to a backpack. (sector 319)
  2. In the large nukage pit at the southeast part of the map, go all the way west and north through a corridor and up the steps to a radiation suit, a box of shotgun shells, and a medikit. (sector 608)
  3. When you reach the lift leading down to the exit, as it is lowering, jump northwest to the computer area map. If you miss it, get on the lift again for it to rise up. (sector 665)
  4. In the northeast lecture hall, use the south wall to pick up a berserk pack. (sector 767)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:07.66 Elmle 2022-11-09
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on November 17, 2022.


Map data[edit]

Things 524
Vertices 5681*
Linedefs 5621
Sidedefs 9461
Sectors 773
* The vertex count without the effect of node building is 4487.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]